Under the right guidance, the Golden Company War Elephants have the potential to wreak havoc on the battlefield. These armored beasts can take up to 8 Wounds and have the ability to charge and vici...
The Ranger Vanguards are the Best Horsemen in the Night’s Watch
The Night’s Watch’s Rangers are adept horsemen that are able to scout quickly through areas and report back on goings-on beyond the ...
THE NIGHT’S WATCH IS EVER VIGILANT
Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night’s Watch. These discarded son...
Swift and Maneuverable, the Ranger Trackers Can Find Any Weakness in an Enemy
The Ranger Trackers are certainly not the hardest-hitting or most heavily-armored cavalry unit in Westeros, but they a...
Leading the Watch
The Night’s Watch will gladly take in anyone and everyone in order to bolster their ranks. They are evil-vigilant protectors of the Wall, keeping Westeros safe from the terrors t...
Protecting Westeros from whatever’s beyond The Wall.
In the far North, the brotherhood of the Night’s Watch keep an eye on any terrors that would assault Westeros. They are the unwanted. The lower...
Even the lowliest Lannister soldier has shining armor and weapons.
Of all the Great Houses of Westeros, there is none more wealthy and ready for war than the Lannisters. Wars are fought with money...
The Clegane’s Brigands Cavalry is Known for their Cruelty
“The Mountain that Rides” Gregor Clegane is well-known for his brutal nature in combat. The units fielded by his house are similarly known...
Crossbowmen extend the reach of a Commander across the battlefield.
When it comes to training soldiers, Crossbowmen require a lot less work than average. The real cost comes in the production of t...
More Options for Both New and Seasoned Players
House Lannister looks to maintain control of the Iron Throne and is willing to spend any cost in order to make it happen. Their coffers are open, and...
The Lannisters spare no expense when it comes to war.
If the Lannisters are known for one thing, it’s their deep pockets. Their wealth lets them afford only the best when it comes to arming and ar...
The Lannisters spare no expense when it comes to war.
This set gives House Lannister a new, stalwart unit for their formations. Armed with deadly spears and suited in sturdy armor, they may not be...
Unshakable Faith Can See a Man Through Any Conflict
The Poor Fellows do not wear fancy armor. Their weapons are whatever was close by when they headed into combat. But enemy Commanders that discou...
Technological breakthroughs can turn the tide of a war.
When in war, a Commander must take advantage of all of the technology at their disposal. Minor breakthroughs can provide a slight edge on th...
The Crannogman Trackers excel at taking down prey from afar.
In combat, hitting the enemy without them being able to hit you back is a very powerful ability. In the battles of Westeros, warriors a...
Strength and training are valuable, but never underestimate the power of loyalty
Some units can be judged on their military skills or strength, but in war, when another army is advancing, loyalty ...
A Cavalry Commander’s Worst Nightmare on the Battlefield
One of the worst things a cavalry charge can encounter is a bulwark of troops in tight shield wall formation with spears leveled to impale ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '