Colossus Titan Attacks!Blitz: Add the top 2 cards of your deck to your momentum. (Shift—As this card clears during your End Phase, you may build it transformed [opposite side up]).The Colossus...
At the start of the game, add 3 King Ghidorah counters to this card.If you would lose the game due to your health being reduced below 1, instead remove 1 King Ghidorah counter from this card and ...
While this card is in your card pool, your attacks get +1 speed and +1 damage.Form: Your checks to play attacks with printed difficulty 5 or greater get +2 for the rest of this turn.
Rarity:U...
You may discard 1 card from your hand as though you were spending 1 momentum each time you pay the cost of an EX or Powerful ability.Response: After you play a card with printed difficulty 5 or gre...
At the end of your turn, add 1 Wall counter to this card.
Blitz: Add 1 Wall counter to a card in your stage, then draw 1 card for every 2 Wall counters on that card. Response: After you block...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '