The Clan Elemental Star includes five hex-based Elemental miniatures (no assembly required). Perfect for Battle Tech and Alpha Strike action!Plastic components.Contents:5 Miniatures
Miniatures are ...
Even the largest engagements are often won by small-scale knife fights and hit-and-run tactics. The Striker Star is the perfect amalgam of high speed, high maneuverability, and just enough punch to...
What’s hidden in box number one? You won’t know until you open it, but it’s guaranteed to bring more enjoyment and fearless fun to your next BattleTech experience. Complete with the miniature and p...
Common Clan knowledge holds that OmniMechs are superior to second-line BattleMechs. But these 'Mechs break that rule, offering a lethal combination of armor and firepower that can give any OmniMech...
The BattleMechs of a Heavy Battle Lance are brawlers who combine effective offensive power and defensive endurance. The perfect hammer for a commander to swing against an enemy line they need crack...
ALIEN EARTHS!
Created using new art in the brilliant aesthetics of the new box sets and other MapPacks, these two double-wide, double-sided maps--providing four brand-new, alien battlefields--inclu...
Seize The Initiative!
You've read about your favorite BattleTech characters encountering and over-coming battlefield difficulties. With the Initiative Deck, you can see if you're up for facing suc...
Clan commanders lead from the front, orchestrating the chaos of the battlefield like a game of chess even as they pilot the deadliest OmniMechs and personally crush their enemies.Unleash the Clan C...
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a conte...
A withering fusillade of firepower from the Clans' technologically advanced OmniMechs can cut a swath through even the mightiest wall of defenders. The superior firepower of these designs gives a C...
Never the stars of the battlefield, these workhorses get the job done. Whether pulling garrison duty, anchoring a defensive operation, or providing support for a planetary invasion, these 'Mechs ne...
Rifle vehicles deliver firepower at any range to ensure flexibility on any battlefield. Meanwhile, command vehicles bring a combination of protection, firepower, and presence that can seize victory...
Recon vehicles track and locate enemy position with lightning speed and maneuverability, while hunter vehicles follow up with ruthless and enough armor to weather return fire until the job is done....
Few cna stand against the withering fury of a full-on Clan assault, a near-perfect blend of speed and brutality. Pinpoint accuracy meets the crash of heavy metal as the Warriors of Kerensky press r...
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a conte...
Reinforcements!Some battles can only be won by moving into the teeth of the fight. These BattleMechs give MechWarriors the armored protection and lethal firepower to lead from the front and take th...
Unleash the Snord’s Irregulars Assault Lance! Included is the new Spartan and unique-to-the-Irregulars FrankenMech, a jumping Guillotine, and new variant of the Highlander—no assembly required—a...
INVADERS FROM BEYOND
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the C...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '