Clashing Armies
The commline ablaze with determination.
An army of war-forged metal titans on the heights.
The enemy entrenched in the valley below, weapons charging.
On your order, your forc...
The Clan Elemental Star includes five hex-based Elemental miniatures (no assembly required). Perfect for Battle Tech and Alpha Strike action!Plastic components.Contents:5 Miniatures
Miniatures are ...
DEPLOYMENT IN THREE...TWO...ONE...The commline abuzz with pre-battle orders.The pounding rhythm of a metal titan on the prowl.The shifting glow of your BattleMech's controls spread before you.Then ...
Even the largest engagements are often won by small-scale knife fights and hit-and-run tactics. The Striker Star is the perfect amalgam of high speed, high maneuverability, and just enough punch to...
ALIEN EARTHS!
Created using new art in the brilliant aesthetics of the new box sets and other MapPacks, these two double-wide, double-sided maps--providing four brand-new, alien battlefields--inclu...
Seize The Initiative!
You've read about your favorite BattleTech characters encountering and over-coming battlefield difficulties. With the Initiative Deck, you can see if you're up for facing suc...
Common Clan knowledge holds that OmniMechs are superior to second-line BattleMechs. But these 'Mechs break that rule, offering a lethal combination of armor and firepower that can give any OmniMech...
The BattleMechs of a Heavy Battle Lance are brawlers who combine effective offensive power and defensive endurance. The perfect hammer for a commander to swing against an enemy line they need crack...
A TIME OF WAR
It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins...
Clan commanders lead from the front, orchestrating the chaos of the battlefield like a game of chess even as they pilot the deadliest OmniMechs and personally crush their enemies.Unleash the Clan C...
A withering fusillade of firepower from the Clans' technologically advanced OmniMechs can cut a swath through even the mightiest wall of defenders. The superior firepower of these designs gives a C...
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a conte...
Never the stars of the battlefield, these workhorses get the job done. Whether pulling garrison duty, anchoring a defensive operation, or providing support for a planetary invasion, these 'Mechs ne...
INVADERS FROM BEYOND
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the C...
Few cna stand against the withering fury of a full-on Clan assault, a near-perfect blend of speed and brutality. Pinpoint accuracy meets the crash of heavy metal as the Warriors of Kerensky press r...
Reinforcements!Some battles can only be won by moving into the teeth of the fight. These BattleMechs give MechWarriors the armored protection and lethal firepower to lead from the front and take th...
Unleash the Snord’s Irregulars Assault Lance! Included is the new Spartan and unique-to-the-Irregulars FrankenMech, a jumping Guillotine, and new variant of the Highlander—no assembly required—a...
Available for Hire!From their very first days, the Kell Hounds - and their infamous founding brothers, Morgan and Patrick - took the Inner Sphere by storm. The steadfast Hounds changed the very cou...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '