Planescape: Adventures in the Multiverse (D&D Campaign Collection – Adventure, S etting Book, Bestiary + DM Screen)
An adventure setting spanning the infinite realities of the world’s greatest...
TO FIGHT GIANTS, YOU MUST BE GIANT.
Stand with or against the giants in this adventure for the world's greatest roleplaying game.
This 256-page adventure provides everything a Dungeon Master nee...
Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game!
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen f...
Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the ...
WELCOME TO ACQUISITIONS INCORPORATED!
Explore a wealth of peril and personalities for the world’s greatest roleplaying game.
When you're just starting out in the adventuring business, it might b...
The School of Magic is in Session
Rollicking campus adventures for the world’s greatest roleplaying game.
The greatest minds in the multiverse meet at Strixhaven University. Professors conve...
Expanded Rules. Expanded Foes. Expanded Adventure!
Embark on a journey with the rival wizards Tasha and Mordenkainen and the crime lord Xanathar. Learn new secrets and discover magical new ways...
Unearth the very first draft of original D&D, never released to the public until now. Crafted on Gygax’s home typewriter, this 1973 document contains handwritten notes by both Gygax and Arnes...
WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wildern...
One of Pathfinder’s most popular and exciting campaigns comes to 5e at last!
When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know somet...
Dare to defy death in this adventure for the world’s greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting...
Some secrets are worth dying for. In Icewind Dale, adventure is a dish best served cold.
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.
Bene...
Everyday Heroes™ is a modern-day roleplaying system based on d20 Modern, refreshed for the 5th edition. Updated by some of d20's original designers, Everyday Heroes will delight fans everywhere.Fro...
Defy the Queen of Evil Dragons in this adventure for the world’s greatest roleplaying game.Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures—Hoard of t...
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game!
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. I...
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
The world’s most popular roleplaying game meets the world’s most popular trading card game...
LIGHT YOUR PATH TO ADVENTURE
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines t...
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '