Brave the frozen and lonely expanse of the Arctic on a perilous journey in Expedition: Northwest Passage.
From the safety of Greenland, a lone ship set sail to locate the Northwest Passage. Thr...
Doomseeker is a tabletop card game, created by David Freeman and John Cadice, where players take on the role of a mighty dwarf slayer. Each player’s character is sworn by the slayer’s oath to seek ...
Madame Ching is a hand-management game in which 2-4 players try to put together voyages that take their ships far across the waters, possibly all the way to Hong Kong.
Each player start...
Donuts is a tactical game for 2 players in which your goal is to line up 5 donuts of your color vertically, horizontally, or diagonally. If the objective of victory seems easy, each action is ess...
Welcome to the most well-known geisha street in the old capital, Hanamikoji. Geisha — the graceful women elegantly mastering in art, music, dance, and a variety of artistic performances after years...
Somnium: Rise of Laputa is a light tableau building game with fun combos and synergies for 2 to 4 players with easy-to-learn rules and exciting game-play, all under the 15 minutes.In Somnium: Rise ...
2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.
In the Middle East and ...
Adds a 5th player and a new character cat to help your courageous crew of kittens defeat these new magical monster cards!
12 Ritual Component Cards
6 Monster Cards
6 New Rule Cards
4 Extra Credi...
This is a game for two treasure hunters in ancient Inca ruins. You are both looking for the same relics. But first you put together your exploration team out of archaeologists and soldiers of fortu...
Build a Character... Infiltrate the Island... Defeat Necreaux’s Minions... Find the Scientists... And before time runs out... Escape!
The Isle of Doctor Necreaux is a cooperative card game for 1 to...
The clock is ticking. On your every side, agents and double-agents declare their loyalty. But you know that some agents seek the VIP's assassination. Shoot first, ask questions later.
In Crossfire,...
A classic rummy game with robots for categories instead of suits! Playful illustrations add to the fun. | For ages 5 and up | Cards are 3.25" x 4.5" | Instructions included Note: This game may have...
Each round in Blank Slate, pick one of the 250+ word cue cards (which have 500+ total cues) and reveal it. Each player then writes the word they think best completes the phrase, trying to exactly m...
In a far-off magical land, there are two kingdoms: they are neighbors to one another, yet they couldn’t be more different. The warm bright Kingdom of Summer is ruled by a faint-hearted King while ...
In Morocco, players are families of artisans carrying on the ancient traditions of the world famous Jemaa el-Fnaa market square in Marrakech, Morocco. Each day, they work to claim the best...
This simple card game is very reminiscent of Wiz-War. Players are dealt one of 4 Heroes, each with varying movement, fighting and magic abilities. The Dwarf for example is very tough, but has no ma...
In Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, e...
Darkness has once again descended over Camelot; the Kingdom is no longer safe. Your illustrious father's weapons have barely been retired to the armory and his revered coat of arms passed on to you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '