With their best-ever Mystery Dice option, you choose the set type: 7-die set or 11-die set, and Gatekeeper Games' mystery bag pouch will choose a premium quality dice design and color to surprise y...
The Dragon coils in preparation for its strike. It is fearsome and strong, but not so much as it is wise. With each lesson it learns it becomes better prepared and its coils tighten still further. ...
The My Little Pony Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded cha...
Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds are the defining feature of the Numenera setting. The secrets and wonders they contain are a siren call to characters...
A failed assassination of the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures. An automa...
Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people...
The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of the Numenera setting are no differentand the Ninth World Bestiary 2 give...
Create characters, explore the setting, and learn the rules in this inexpensive second copy of key rules and setting material. This 64-page softcover delivers a taste of the game and gives you an e...
From the frozen lands beyond the Southern Wall, to the volcanic desert of Vralk and the weird, faroff realm of Corao, the Ninth World offers Numenera fans adventure hooks, new creatures, new charac...
Role 4 Initiative's dice box / rolling tray features a leather look exterior with soft felt interior. Three separate compartments hold up to 30 dice and/or 3 minis. Gold foil logos on both interior...
Organize and store your notes, character sheets, and spell cards in a Character Folio for Dungeons & Dragons! Each folio features a vibrant full-art cover and internal pockets, including 10 sin...
Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun w...
Flip-Tiles provides beautifully illustrated 6" by 6" map tiles that can be used whenever the party beds down for the night, be it in the wilds, underground, or in the rougher part of town! Inside, ...
Flip-Tiles provides beautifully illustrated 6" by 6" map tiles that can be used whenever the party beds down for the night, be it in the wilds, underground, or in the rougher part of town! Inside, ...
This portable, affordable map measures 24" x 30" unfolded and 8" x 10" folded. Designed for experienced GMs and novices alike, and usable with both dry erase and wet erase markers, Pathfinder Flip-...
Each Flip-Mat measures 24" by 30" unfolded and 8" by 10" folded. A Flip-Mat’s coated surface can handle any dry-erase, wet-erase, or even permanent marker. Usable by experienced GMs and novices ali...
A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase mark...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '